AI Insights · Timothy · April 2023
Top 5 PVP Games on Android in France - Q1 2023
Explore the performance trends of the top 5 PVP games on Android in France for Q1 2023, including downloads, revenue, and active users.
In the first quarter of 2023, the top 5 PVP games on the Android platform in France showcased notable performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:
Roblox from Roblox Corporation saw a varied performance in weekly revenue, peaking at around $304K in the last week of December 2022 and experiencing a low of $152K in mid-March. Weekly downloads fluctuated, starting from 55K in late December and settling at around 32K by the end of March. The game maintained a steady user base with weekly active users ranging from 2.2M to 2.1M throughout the quarter.
EA SPORTS FC™ Mobile Soccer, published by Electronic Arts, experienced its highest weekly revenue of approximately $98K in early February, with a consistent performance above $29K throughout the quarter. Weekly downloads started at around 53K in late December, decreasing to about 23K by the end of March. Active users showed some fluctuations, peaking at 1M in late December and dropping to about 737K by March 20th.
Subway Surfers by SYBO Games had modest revenue trends, peaking at $802 in early January and averaging around $300 for most weeks. Weekly downloads demonstrated stability, with figures ranging from 42K in late December to about 21K by the end of March. Active users remained relatively stable, with numbers hovering around 800K to 1M throughout the quarter.
Coin Master from Moon Active showed impressive revenue consistency, maintaining a weekly revenue close to $880K throughout the quarter. Weekly downloads were steady, starting at 25K in late December and leveling at around 22K by the end of March. Active users also remained stable, with figures fluctuating between 101K and 118K during the quarter.
Snake.io - Fun Snake .io Games by Kooapps Games saw low revenue figures, peaking at $70 in late December and averaging around $30 for most weeks. Weekly downloads ranged from 35K in late December to about 19K by the end of March. The game maintained a steady increase in active users, starting at 121K and growing to around 145K by the end of March.
These insights were derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.